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A Real-Time Refraction Renderer for Volume Objects Using a Polygon-Rendering Scheme.

. Computer Graphics International, page 190-195. IEEE Computer Society, (2003)

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A Real-Time Refraction Renderer for Volume Objects Using a Polygon-Rendering Scheme.. Computer Graphics International, page 190-195. IEEE Computer Society, (2003)A Real-Time Configurable Shader Based on Lookup Tables., and . CW, page 507-514. IEEE Computer Society, (2002)Barcode Readers using the Camera Device in Mobile Phones., , and . CW, page 260-265. IEEE Computer Society, (2004)Primitive Processing and Advanced Shading Architecture for Embedded Space., and . High Performance Graphics, page 169-176. ACM, (2011)