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Creativity support in a serious game for dementia care., , , , , and . Creativity & Cognition, page 349-352. ACM, (2013)Analogy as a paradigm for specification reuse.. Softw. Eng. J., 6 (1): 3-15 (1991)Theater Improvisers Know the Requirements Game., and . IEEE Software, 25 (5): 68-69 (2008)Monitoring Our Requirements.. IEEE Software, 30 (1): 16-17 (2013)Card Sorts to Acquire Requirements.. IEEE Software, 26 (3): 85-86 (2009)People-oriented software reuse: the very thought., and . IWSR, page 176-185. IEEE, (1993)Domain abstractions in requirements engineering: an exemplar approach?, and . KBSE, page 112-121. IEEE Computer Society, (1992)Supporting Component Matching for Software Reuse., and . CAiSE, volume 593 of Lecture Notes in Computer Science, page 290-303. Springer, (1992)Delivering Requirements Research into Practice: A Keynote to the REFSQ'2011 Conference.. REFSQ, volume 6606 of Lecture Notes in Computer Science, page 1-3. Springer, (2011)Towards a Framework for Integrating Agile Development and User-Centred Design., , and . XP, volume 4044 of Lecture Notes in Computer Science, page 143-153. Springer, (2006)