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Who owns the Mods?, and . First Monday, (2010)Mediating the Undercurrents: Using Social Media to Sustain a Social Movement., , , and . CHI, page 3883-3894. ACM, (2016)Complimenting Invisible Work: Identifying Hidden Employee Contributions through a Voluntary, Positive, and Open Work Review System., and . PACMHCI, 2 (CSCW): 96:1-96:22 (2018)Chinese CHI 2016 Symposium., , , , and . CHI Extended Abstracts, page 3532-3535. ACM, (2016)Culture and Creativity: World of Warcraft Modding in China and the US., and . Online Worlds: Convergence of the Real and the Virtual, Springer, (2010)"Just My Intuition": Awareness of Versus Acting on Political News Misinformation., , , and . iConference, volume 11420 of Lecture Notes in Computer Science, page 469-480. Springer, (2019)Designing online games for real-life relationships: examining QQ farm in intergenerational play., , and . CSCW, page 613-616. ACM, (2012)What Stories Inform Us About the Users?, , and . HCI (13), volume 4562 of Lecture Notes in Computer Science, page 89-97. Springer, (2007)Creative Information Use Among Young Adults: Challenges for Learning and Opportunities for Media (Re)Design., , , and . Creativity & Cognition, page 407-420. ACM, (2017)"Hey, I know what this is!": Cultural Affinities and Early Stage Appropriation of the Emerging Bitcoin Technology., and . GROUP, page 213-221. ACM, (2016)