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Understanding the academic environments: developing personas from field-studies.

, , and . ECCE, page 119-120. ACM, (2006)

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PANORAMA - Explorations in the Aesthetics of Social Awareness., and . GAMEON, page 71-75. EUROSIS, (2007)Home Informatics and Telematics: ICT for The Next Billion, , , and . IFIP � The International Federation for Information Processing Springer US, Boston, (2007)Reflections and Encounters: Exploring Awareness in an Academic Environment., , and . Comput. Support. Cooperative Work., 24 (4): 277-317 (2015)Building connections: technology design for living on a low income., , , , and . PDC (2), page 1-4. ACM, (2016)Engaging with Under-Resourced Communities for User Research through Self-Authored Videos., , and . Proc. ACM Hum. Comput. Interact., 6 (CSCW2): 1-26 (2022)Design Justice in Practice: Community-led Design of an Online Maker Space for Refugee and Migrant Women., and . Proc. ACM Hum. Comput. Interact., 7 (GROUP): 1-39 (2023)Altruism and Wellbeing as Care Work in a Craft-based Maker Culture.. Proc. ACM Hum. Comput. Interact., 3 (GROUP): 239:1-239:12 (2019)Creative practices in the design studio culture: collaboration and communication., , and . Cogn. Technol. Work., 15 (4): 415-443 (2013)Artful surfaces: an ethnographic study exploring the use of space in design studios., and . Digit. Creativity, 23 (3-4): 176-195 (2012)Remarkable Objects: Supporting Collaboration in a Creative Environment, , , , and . Proceedings of the 12th ACM Conference on Ubiquitous Computing (UbiComp '10), Copenhagen, Denmark, page 37--40. New York, ACM, (2010)