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A bottom-up mechanism for behavior selection in an artificial creature. Proceedings of the first international conference on simulation of adaptive behavior on From animals to animats, (1991)Hive: distributed agents for networking things., , , , and . IEEE Concurrency, 8 (2): 24-33 (2000)Butterfly: A Conversation-Finding Agent for Internet Relay Chat., , and . IUI, page 39-41. ACM, (1999)Goals in Knowledge-Based Office Systems.. GWAI, volume 103 of Informatik-Fachberichte, page 20-29. Springer, (1984)Hand Development Kit: Soft Robotic Fingers as Prosthetic Augmentation of the Hand., , and . UIST (Adjunct Volume), page 27-29. ACM, (2017)Smile Catcher: Can Game Design Lead to Positive Social Interactions?, and . PERSUASIVE, volume 9638 of Lecture Notes in Computer Science, page 211-218. Springer, (2016)MoveMe: 3D haptic support for a musical instrument., , , and . Advances in Computer Entertainment, page 9:1-9:8. ACM, (2015)Situated agents can have goals.. Robotics Auton. Syst., 6 (1-2): 49-70 (1990)Designing the Human-Machine Symbiosis (Dagstuhl Seminar 23212)., , , and . Dagstuhl Reports, 13 (5): 136-164 (2023)PAL: Intelligence Augmentation using Egocentric Visual Context Detection., and . CoRR, (2021)