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Combining psychological models with machine learning to better predict people's decisions., , , and . Synthese, 189 (Supplement-1): 81-93 (2012)Automated agents' behavior in the trust-revenge game incomparison to other cultures., , , and . AAMAS, page 1389-1390. IFAAMAS/ACM, (2014)Group planning with time constraints., , , and . Ann. Math. Artif. Intell., 69 (3): 243-291 (2013)NegoChat-A: a chat-based negotiation agent with bounded rationality., , , , and . Auton. Agents Multi Agent Syst., 30 (1): 60-81 (2016)Quantifying the Expected Utility of Information in Multi-agent Scheduling Tasks., , and . CIA, volume 4676 of Lecture Notes in Computer Science, page 104-118. Springer, (2007)Two Adaptive Communication Methods for Multi-Robot Collision Avoidance.. Robotica, 37 (5): 851-867 (2019)PHIRST: A distributed architecture for P2P information retrieval., , , and . Inf. Syst., 34 (2): 290-303 (2009)Solving the missing node problem using structure and attribute information., , and . ASONAM, page 744-751. ACM, (2013)Better Metrics for Evaluating Explainable Artificial Intelligence.. AAMAS, page 45-50. ACM, (2021)Generating Content for Scenario-Based Serious-Games Using CrowdSourcing., , and . AAAI, page 522-529. AAAI Press, (2014)