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Moving mathematics out of the classroom: Using mobile technology to enhance spontaneous focusing on quantitative relations., , , , and . Br. J. Educ. Technol., 50 (2): 562-573 (2019)Retention of University Teachers and Doctoral Students in UNIPS Pedagogical Online Courses., , , , , and . CSEDU (Selected Papers), volume 1220 of Communications in Computer and Information Science, page 503-523. Springer, (2019)Information and communication technology in education: Desires, promises, and obstacles.. Communications and Networking in Education, volume 163 of IFIP Conference Proceedings, page 311-328. Kluwer, (1999)Learning History with Location-Based Applications: An Architecture for Points of Interest in Multiple Layers., , , , , and . Sensors, 21 (1): 129 (2021)Capturing Individual and Institutional Change: Exploring Horizontal versus Vertical Transitions in Technology-Rich Environments., , , and . EC-TEL, volume 5794 of Lecture Notes in Computer Science, page 676-681. Springer, (2009)Promoting Adaptive Number Knowledge Through Deliberate Practice in the Number Navigation Game., , , , and . GALA, page 127-136. Springer International Publishing, (2022)The development of situational interest during a digital mathematics game., , , , , and . J. Comput. Assist. Learn., 34 (3): 259-268 (2018)Mathematical game performance as an indicator of deliberate practice., , , , and . Int. J. Serious Games, 10 (4): 113-130 (November 2023)Effects of eye movement modeling examples on adaptive expertise in medical image diagnosis., , , and . Comput. Educ., (2017)Learning leadership skills in a simulated business environment., , , and . Comput. Educ., 58 (1): 121-135 (2012)