Author of the publication

Exploring the Scalability of Character-Based Storytelling.

, and . AAMAS, page 872-879. IEEE Computer Society, (2004)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

A Real-Time Blackboard System for Interpreting Agent Messages., , , and . GAME-ON, page 49-. ?, (2000)Using Games Engines to implement Intelligent Virtual Environments., and . GAME-ON, page 71-. ?, (2001)Editorial message: special track on virtual reality, digital media, and computer games., , and . SAC, page 1058-1059. ACM, (2002)Causal Perception in Virtual Reality and its Implications for Presence Factors., , and . Presence Teleoperators Virtual Environ., 16 (6): 623-642 (2007)Virtual unreality: storytelling in virtual environments.. VRST, page 4-6. ACM, (2003)Narratology for Interactive Storytelling: A Critical Introduction., and . TIDSE, volume 4326 of Lecture Notes in Computer Science, page 72-83. Springer, (2006)Qualitative Simulation of Shock States in a Virtual Patient., and . AIME, volume 2780 of Lecture Notes in Computer Science, page 101-111. Springer, (2003)Learning Behaviors in Agents Systems with Interactive Dynamic Influence Diagrams., , , and . IJCAI, page 39-45. AAAI Press, (2015)Narrative Balance Management in an Intelligent Biosafety Training Application for Improving User Performance., , , , and . Int. J. Artif. Intell. Educ., 25 (1): 35-59 (2015)Dialogue Generation in Character-based Interactive Storytelling., and . AIIDE, page 21-26. (2005)