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InteractML: Making machine learning accessible for creative practitioners working with movement interaction in immersive media., , , , , , , , и . VRST, стр. 23:1-23:10. ACM, (2021)Ten Years of Tablet Musical Interfaces at CNMAT., , , и . NIME, стр. 100-105. nime.org, (2007)Control of VST Plug-INS using OSC., и . ICMC, Michigan Publishing, (2005)Designing Gestures for Continuous Sonic Interaction., , , и . NIME, стр. 180-185. nime.org, (2019)Rapid prototyping of new instruments with codecircle., , и . NIME, стр. 227-230. nime.org, (2017)Interactive Machine Learning for End-User Innovation., , , и . AAAI Spring Symposia, AAAI Press, (2017)Interactive Machine Learning for Embodied Interaction Design: A tool and methodology., , , , , , , , и . TEI, стр. 68:1-68:5. ACM, (2021)Fzero~: Fundamental estimation for Max 6., , и . ICMC, Michigan Publishing, (2013)Comparing Musical Control Structures and Signal Processing Strategies for the Augmented Cello and Guitar., , , , , и . ICMC, Michigan Publishing, (2006)An Elementary Method for Tablet.. NIME, стр. 245-248. nime.org, (2008)