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Twist It, Touch It, Push It, Swipe It: Evaluating Secondary Input Devices for Use with an Automotive Touchscreen HMI.

, , , , and . AutomotiveUI, page 161-168. ACM, (2016)

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A study of unidirectional swipe gestures on in-vehicle touch screens., , , , and . AutomotiveUI, page 22-29. ACM, (2013)Employing consumer electronic devices in physiological and emotional evaluation of common driving activities., , , and . Intelligent Vehicles Symposium, page 1529-1534. IEEE, (2017)Predicting the visual demand of finger-touch pointing tasks in a driving context., , , and . AutomotiveUI, page 221-224. ACM, (2015)Twist It, Touch It, Push It, Swipe It: Evaluating Secondary Input Devices for Use with an Automotive Touchscreen HMI., , , , and . AutomotiveUI, page 161-168. ACM, (2016)'STISIM-Drive' Meets 'MotorcycleSim': Using Driving Simulation Software to Develop a Unique Motorcycle Simulator for Rider Behavior Research., , , , , , , and . HCI (23), volume 174 of Communications in Computer and Information Science, page 76-80. Springer, (2011)Developing Predictive Equations to Model the Visual Demand of In-Vehicle Touchscreen HMIs., , , , , and . Int. J. Hum. Comput. Interaction, 34 (1): 1-14 (2018)JLR heart: Employing wearable technology in non-intrusive driver state monitoring. Preliminary study., , , , and . Intelligent Vehicles Symposium, page 55-60. IEEE, (2016)Towards hybrid driver state monitoring: Review, future perspectives and the role of consumer electronics., , , and . Intelligent Vehicles Symposium, page 1392-1397. IEEE, (2016)