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Efficient view synthesis scheme with ray casting and pull-push techniques.

, , and . ICME, page 1-6. IEEE Computer Society, (2013)

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Efficient Surface Detection for Augmented Reality on 3D Point Clouds., , and . CGI (Short Papers), page 89-92. ACM, (2016)User experience enhancing filter for a Webcam based human computer interaction., , and . GCCE, page 1-2. IEEE, (2017)A virtual touching scheme for interactive TV using a consumer depth camera., , and . ICCE, page 3-4. IEEE, (2015)Algorithm and Architecture Design of High-Quality Video Upscaling Using Database-Free Texture Synthesis., , , and . IEEE Trans. Circuits Syst. Video Techn., 24 (7): 1221-1234 (2014)Surface-based background completion in 3D scene., , and . GlobalSIP, page 1218-1222. IEEE, (2016)Quantization error reduction in depth maps., , and . ICASSP, page 1543-1547. IEEE, (2013)Efficient view synthesis scheme with ray casting and pull-push techniques., , and . ICME, page 1-6. IEEE Computer Society, (2013)openCARP: An Open Sustainable Framework for In-Silico Cardiac Electrophysiology Research., , , , , , , , , and 4 other author(s). CinC, page 1-4. IEEE, (2020)Edge-aware depth completion for point-cloud 3D scene visualization on an RGB-D camera., , and . VCIP, page 422-425. IEEE, (2014)3D Background Modeling in Multi-view RGB-D Video., , and . ACM Multimedia, page 1051-1054. ACM, (2015)