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A team-approach to putting learner-centered principles to practice in a large course on Human-Computer Interaction.

, , , and . FIE, page 1-9. IEEE Computer Society, (2016)

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Isosurface Similarity Maps., and . Comput. Graph. Forum, 29 (3): 773-782 (2010)Accelerated Splatting using a 3D Adjacency Data Structure., and . Graphics Interface, page 191-200. (2001)Reconstruction issues in volume visualization., , , and . Data Visualization: The State of the Art, page 109-126. Kluwer, (2003)Isosurfaces on Optimal Regular Samples., , and . VisSym, page 39-48. Eurographics Association, (2003)Changes at CG&A.. IEEE Computer Graphics and Applications, 39 (1): 5-8 (2019)Exploring Uncertainty in Image Segmentation Ensembles., , , , , and . EuroVis (Posters), page 33-35. Eurographics Association, (2018)A Distance Metric for Sets of Events., , and . DSAA, page 506-515. IEEE, (2020)Smooth Mixed-Resolution GPU Volume Rendering., , , and . VG/PBG@SIGGRAPH, page 163-170. Eurographics Association, (2008)Visualization Task Performance with 2D, 3D, and Combination Displays., , , and . IEEE Trans. Vis. Comput. Graph., 12 (1): 2-13 (2006)Evaluating Visualizations: Do Expert Reviews Work?, and . IEEE Computer Graphics and Applications, 25 (5): 8-11 (2005)