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FridgeSort - Improving Fridge Sorting behaviour to reduce Food Waste through a Mobile Serious Game.

, , , , , , and . MUM, page 414-421. ACM, (2023)

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Restoring Engagement in Human-Robot Interaction: A Brain-Computer Interface for Adaptive Learning with Robots., , , , , , and . SMC, page 3247-3252. IEEE, (2023)Effect of Continuous and Discrete Feedback on Agency and Frustration in a Brain-Computer Interface Virtual Reality Interaction., , , , , , , , and . BIBE, page 1-5. IEEE, (2021)"I Have to Do Something About It" - An Exploration of How Dashboards Invoke Self-Reflections in Chronic Obstructive Pulmonary Disease Patients., , , , and . PervasiveHealth, volume 488 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 619-635. Springer, (2022)FridgeSort - Improving Fridge Sorting behaviour to reduce Food Waste through a Mobile Serious Game., , , , , , and . MUM, page 414-421. ACM, (2023)Identifying Challenges and Opportunities for Intelligent Data-Driven Health Interfaces to Support Ongoing Care., , , , , , , , , and 4 other author(s). CHI Extended Abstracts, page 354:1-354:7. ACM, (2023)"Feeling Unseen": Exploring the Impact of Adaptive Social Robots on User's Social Agency During Learning., , , , , , and . HRI (Companion), page 378-383. ACM, (2023)