Author of the publication

Demo: Posture Correction Using Smartphone-Based Relational Intervention Model.

, , , , , and . SenSys, page 495-496. ACM, (2015)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

CoSMiC: designing a mobile crowd-sourced collaborative application to find a missing child in situ., , , , , , and . Mobile HCI, page 389-398. ACM, (2014)Demo: e-gesture - a collaborative architecture for energy-efficient gesture recognition with hand-worn sensor and mobile devices., , , , , and . MobiSys, page 359-360. ACM, (2011)ExerSync: facilitating interpersonal synchrony in social exergames., , , , , , and . CSCW, page 409-422. ACM, (2013)MobyDick: an interactive multi-swimmer exergame., , , , , , , and . SenSys, page 76-90. ACM, (2014)SLM as Guardian: Pioneering AI Safety with Small Language Models., , , , , , , , and . CoRR, (2024)When Mixed Reality meets Internet of Things: Toward the Realization of Ubiquitous Mixed Reality., , and . GetMobile, 22 (1): 10-14 (2018)Toward a mobile platform for pervasive games., , , and . MobiGames@SIGCOMM, page 19-24. ACM, (2012)Leveraging Children's Behavioral Distribution and Singularities in New Interactive Environments: Study in Kindergarten Field Trips., , , , , , , , and . Pervasive, volume 7319 of Lecture Notes in Computer Science, page 39-56. Springer, (2012)Swan boat: pervasive social game to enhance treadmill running., , , , , , , , and . ACM Multimedia, page 997-998. ACM, (2009)Transforming solitary exercises into social exergames., , , , and . CSCW, page 863-866. ACM, (2012)