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Matching fluid simulation elements to surface geometry and topology.

, , and . ACM Trans. Graph., 29 (4): 47:1-47:9 (2010)

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Matching fluid simulation elements to surface geometry and topology., , and . ACM Trans. Graph., 29 (4): 47:1-47:9 (2010)Linear-Time Smoke Animation with Vortex Sheet Meshes., , and . Symposium on Computer Animation, page 87-95. Eurographics Association, (2012)Efficient geometrically exact continuous collision detection., , and . ACM Trans. Graph., 31 (4): 96:1-96:7 (2012)Toward Better Surface Tracking for Fluid Simulation.. IEEE Computer Graphics and Applications, 35 (1): 74-81 (2015)Geometric Modeling of Multi-Material Printed Objects., and . Eurographics (Short Papers), page 45-48. Eurographics Association, (2017)A Bayesian Interactive Optimization Approach to Procedural Animation Design., , and . Symposium on Computer Animation, page 103-112. Eurographics Association, (2010)Robust Topological Operations for Dynamic Explicit Surfaces., and . SIAM J. Sci. Comput., 31 (4): 2472-2493 (2009)Adaptive Mesh Booleans., and . CoRR, (2016)Liquid simulation with mesh-based surface tracking., , and . SIGGRAPH Courses, page 8:1-8:84. ACM, (2011)