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Towards a Multi-Level Cache Performance Model for 3D Stencil Computation., и . ICCS, том 4 из Procedia Computer Science, стр. 2146-2155. Elsevier, (2011)Scalable Distributed High-Order Stencil Computations., , и . SC, стр. 30:1-30:13. IEEE, (2022)Learning with a Wasserstein Loss., , , , и . NIPS, стр. 2053-2061. (2015)High-Performance Reverse Time Migration on GPU., , , , , и . SCCC, стр. 77-86. IEEE Computer Society, (2009)Introducing the Semi-stencil Algorithm., , и . PPAM (1), том 6067 из Lecture Notes in Computer Science, стр. 496-506. Springer, (2009)Enabling user-driven Checkpointing strategies in Reverse-mode Automatic Differentiation, и . CoRR, (2006)Performance Analysis and Optimization of a Hybrid Distributed Reverse Time Migration Application., , , и . CoRR, (2016)Encoder-Decoder Architecture for 3D Seismic Inversion., , , и . CoRR, (2022)Towards Accelerating High-Order Stencils on Modern GPUs and Emerging Architectures with a Portable Framework., , , и . CoRR, (2023)A survey of sparse matrix-vector multiplication performance on large matrices., , , , , и . CoRR, (2016)