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A `Notion' for interactive behavioral animation control., and . IEEE Computer Graphics and Applications, 10 (3): 14-22 (1990)Varying spring constants for accurate simulation of elastic materials., and . SIGGRAPH Visual Proceedings, page 153. ACM, (1997)Octrees for Faster Isosurface Generation., and . ACM Trans. Graph., 11 (3): 201-227 (1992)Fast and Easy Reach-Cone Joint Limits., and . J. Graphics, GPU, & Game Tools, 6 (2): 27-41 (2001)Hybrid Anatomically Based Modeling of Animals., and . CA, page 161-169. IEEE Computer Society, (1998)An Interactive Fur Modeling Technique., and . Graphics Interface, page 181-188. Canadian Human-Computer Communications Society, (1997)Animals with Anatomy.. IEEE Computer Graphics and Applications, 17 (3): 22-30 (1997)Using Dynamic Analysis for Realistic Animation of Articulated Bodies.. IEEE Computer Graphics and Applications, 7 (6): 12-27 (1987)Topological considerations in isosurface generation., and . ACM Trans. Graph., 13 (4): 337-375 (1994)Combining vision and computer graphics for video motion capture., and . Vis. Comput., 19 (6): 360-376 (2003)