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User Experience for Multi-Device Ecosystems: Challenges and Opportunities.

, , , , , , , , and . CHI Extended Abstracts, page 111:1-111:5. ACM, (2021)

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Towards Scatterbox: a Context-Aware Message Forwarding Platform, , , , , , and . Fourth International Workshop on Modeling and Reasoning in Context (MRC 2007), page 13--24. (August 2007)Challenges of Traditional Usability Evaluation in End-User Development., and . IS-EUD, volume 11553 of Lecture Notes in Computer Science, page 1-17. Springer, (2019)Back-Hand-Pose: 3D Hand Pose Estimation for a Wrist-worn Camera via Dorsum Deformation Network., , , , , and . UIST, page 1147-1160. ACM, (2020)Obituary: Jon Oberlander.. AI Matters, 4 (1): 23-24 (2018)ACM Europe Council's best paper awards., , and . Commun. ACM, 62 (4): 44 (2019)Exploring the Design Space of Employing AI-Generated Content for Augmented Reality Display., , , , and . CoRR, (2023)Arigatō: Effects of Adaptive Guidance on Engagement and Performance in Augmented Reality Learning Environments., , , , , and . CoRR, (2022)SWAG Demo: Smart Watch Assisted Gesture Interaction for Mixed Reality Head-Mounted Displays., , , , and . ISMAR Adjunct, page 428-429. IEEE, (2018)End-User Development in Social Psychology Research: Factors for Adoption., and . VL/HCC, page 75-83. IEEE Computer Society, (2018)TiTAN: Exploring Midair Text Entry using Freehand Input., , , , and . CHI Extended Abstracts, page 3041-3049. ACM, (2017)