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Towards User Generated AR Experiences: Enable consumers to generate their own AR experiences for planning indoor spaces.

, , , , , and . IMX, page 299-304. ACM, (2021)

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Towards Scalable and Real-time Markerless Motion Capture., , , , and . VR Workshops, page 724-725. IEEE, (2022)Gamification concepts for leveraging knowledge sharing in Industry 4.0., , , , , , , , and . Int. J. Serious Games, 6 (2): 75-87 (2019)Pano3D: A Holistic Benchmark and a Solid Baseline for 360° Depth Estimation., , , , , , , and . CoRR, (2021)BundleMoCap: Efficient, Robust and Smooth Motion Capture from Sparse Multiview Videos., , and . CVMP, page 6:1-6:9. ACM, (2023)On Coordinate Decoding for Keypoint Estimation Tasks., , , , and . CoRR, (2021)DronePose: Photorealistic UAV-Assistant Dataset Synthesis for 3D Pose Estimation via a Smooth Silhouette Loss., , , , and . ECCV Workshops (2), volume 12536 of Lecture Notes in Computer Science, page 663-681. Springer, (2020)Pano3D: A Holistic Benchmark and a Solid Baseline for 360deg Depth Estimation., , , , , , , and . CVPR Workshops, page 3727-3737. Computer Vision Foundation / IEEE, (2021)PanoDR: Spherical Panorama Diminished Reality for Indoor Scenes., , , , and . CVPR Workshops, page 3716-3726. Computer Vision Foundation / IEEE, (2021)Towards User Generated AR Experiences: Enable consumers to generate their own AR experiences for planning indoor spaces., , , , , and . IMX, page 299-304. ACM, (2021)SHREC 2020 Track: 6D Object Pose Estimation., , , , , and . 3DOR, page 45-52. Eurographics Association, (2020)