Author of the publication

A Study of Different Visualizations for Visualizing Differences in Process Models.

, , , and . ER Workshops, volume 9382 of Lecture Notes in Computer Science, page 99-108. Springer, (2015)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Introducing PlaNet: a tool for visualizing player communities., and . FDG, page 42:1-42:4. ACM, (2018)Design and evaluation of the educational game DOGeometry: a case study., and . Advances in Computer Entertainment Technology, page 14. ACM, (2011)A Case Study of a Learning Game about the Internet., , , , , , , and . GameDays, volume 8395 of Lecture Notes in Computer Science, page 47-58. Springer, (2014)Bombalytics: Visualization of Competition and Collaboration Strategies of Players in a Bomb Laying Game., , and . Comput. Graph. Forum, 39 (3): 89-100 (2020)Introduction to the special issue on visual game analytics., , and . Inf. Vis., 17 (3): 181-182 (2018)PLATO: A visual analytics system for gameplay data., and . Comput. Graph., (2014)Visualization-based analysis of gameplay data - A review of literature., and . Entertain. Comput., 4 (3): 143-155 (2013)Play-Graph: A methodology and visualization approach for the analysis of gameplay data.. FDG, page 253-260. Society for the Advancement of the Science of Digital Games, (2013)Differencegraph - A ProM Plugin for Calculating and Visualizing Differences between Processes., , , and . BPM (Demos), volume 1418 of CEUR Workshop Proceedings, page 65-69. CEUR-WS.org, (2015)Be Part Of It: Spectator Experience in Gaming and Esports., , , , , , and . CHI Extended Abstracts, page 1-7. ACM, (2020)