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A Virtual Reality Driving Environment for Training Safe Gaze Patterns: Application in Individuals with ASD.

, , , , , , , , and . HCI (9), volume 9177 of Lecture Notes in Computer Science, page 689-697. Springer, (2015)

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Design of a Physiology-based Adaptive Virtual Reality Driving Platform for Individuals with ASD., , , , , and . ACM Trans. Access. Comput., 12 (1): 2:1-2:24 (2019)Career Interview Readiness in Virtual Reality (CIRVR): A Platform for Simulated Interview Training for Autistic Individuals and Their Employers., , , , , , , , , and . ACM Trans. Access. Comput., 15 (1): 2:1-2:28 (2022)Extraction of Emotional Information via Visual Scanning Patterns: A Feasibility Study of Participants with Schizophrenia and Neurotypical Individuals., , , , , , , , , and . ACM Trans. Access. Comput., 11 (4): 23:1-23:20 (2018)Process Measures of Dyadic Collaborative Interaction for Social Skills Intervention in Individuals with Autism Spectrum Disorders., , , , , and . ACM Trans. Access. Comput., 10 (4): 13:1-13:19 (2017)Usability Enhancement and Functional Extension of a Digital Tool for Rapid Assessment of Risk for Autism Spectrum Disorders in Toddlers Based on Pilot Test and Interview Data., , , , , , and . HCI (8), volume 11573 of Lecture Notes in Computer Science, page 13-22. Springer, (2019)Brain Gamma Oscillations of Healthy People During Simulated Driving., , , , and . ICIRA (2), volume 9835 of Lecture Notes in Computer Science, page 453-458. Springer, (2016)Cognitive state measurement from eye gaze analysis in an intelligent virtual reality driving system for autism intervention., , , , , and . ACII, page 532-538. IEEE Computer Society, (2015)Design of a Virtual Reality Driving Environment to Assess Performance of Teenagers with ASD., , , , , , and . HCI (5), volume 8514 of Lecture Notes in Computer Science, page 466-474. Springer, (2014)Multimodal Interfaces and Sensory Fusion in VR for Social Interactions., , , , , , , , and . HCI (16), volume 8525 of Lecture Notes in Computer Science, page 14-24. Springer, (2014)Online Engagement Detection and Task Adaptation in a Virtual Reality Based Driving Simulator for Autism Intervention., , , and . HCI (9), volume 9739 of Lecture Notes in Computer Science, page 538-547. Springer, (2016)