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A Technique for Volumetric CSG Based on Morphology (ST).

, and . VG, page 119-132. Eurographics Association, (2001)

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A Technique for Volumetric CSG Based on Morphology (ST)., and . VG, page 119-132. Eurographics Association, (2001)A Morphological Approach to the Voxelization of Solids., , and . WSCG, (2000)From layered depth images to continuous LOD impostors., and . SIGGRAPH, ACM, (2003)Volume Sculpting Using the Level-Set Method., and . Shape Modeling International, page 175-182. IEEE Computer Society, (2002)Mathematical Foundation of the Optimization-based Fluid Animation Method., , and . Symposium on Computer Animation, page 101-110. Eurographics Association, (2011)PDE Based Surface Estimation for Structure from Motion., , and . SCIA, volume 2749 of Lecture Notes in Computer Science, page 632-639. Springer, (2003)Tools for Virtual Reality Visualization of Highly Detailed Meshes., , , and . VisGap@EuroVis, page 19-26. Eurographics Association, (2021)Regularisation of 3D Signed Distance Fields., , and . SCIA, volume 5575 of Lecture Notes in Computer Science, page 513-519. Springer, (2009)Generating Quality Tetrahedral Meshes from Binary Volumes., , and . VISAPP (1), page 5-12. INSTICC Press, (2009)Optimal, Non-Rigid Alignment for Feature-Preserving Mesh Denoising., and . 3DV, page 415-423. IEEE, (2019)