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Simulating the Optimization of Energy Consumption in Homes.

, , , , , and . PAAMS, volume 9086 of Lecture Notes in Computer Science, page 296-299. Springer, (2015)

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Analyzing Role Playing Game and its Roles and Concepts Based on Collective Subject Discourse., , , and . FIE, page 1-6. IEEE, (2023)Measure students motivation in activities practices via Discourse Collective Subject., , , , and . FIE, page 1-8. IEEE, (2019)Simulating the Impacts of the Energy Consumption Using Multi-agent Systems., , , and . PAAMS (Workshops), volume 365 of Communications in Computer and Information Science, page 399-404. Springer, (2013)Mapping needs, motivations, habits and strategies of RPG players in the context of water resources management., , , and . FIE, page 1-8. IEEE, (2020)An empirical evaluation of a persuasive mobile interface: a case study in the Sapiens project., , , , , and . SBSI, page 63:1-63:8. ACM, (2018)Programming teaching in high schools: An analysis based on the discourse of collective subject., and . FIE, page 1-5. IEEE Computer Society, (2015)A Ubiquitous Learning Approach on Robotics., , , and . LARS/SBR/WRE, page 615-619. IEEE, (2023)The Impact of a Water Resources Management RPG (Role-Playing Game) on the Players' Lives: An Analysis Based on Collective Subject Discourse., , , and . FIE, page 1-9. IEEE, (2023)The Importance of Using Games to Understand the Pollution Problem and the Water Management Complexity: an Analysis Based on Collective Subject Discourse., , , and . FIE, page 1-9. IEEE, (2023)Ubiquitous Learning: ASystematic Review., , , , , and . FIE, page 1-9. IEEE, (2019)