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Deformable block-based motion estimation in omnidirectional image sequences., , , and . MMSP, page 1-6. IEEE, (2017)Measuring and Understanding Photo Sharing Experiences in Social Virtual Reality., , , , , , , and . CHI, page 667. ACM, (2019)3D Video Quality Assessment., , , and . Emerging Technologies for 3D Video, Wiley, (2013)Subjective Quality Evaluation of Foveated Video Coding Using Audio-Visual Focus of Attention., , and . IEEE J. Sel. Top. Signal Process., 5 (7): 1322-1331 (2011)Spherical clustering of users navigating 360° content., , , and . CoRR, (2018)Quality assessment of multidimensional video scalability., , , , and . IEEE Commun. Mag., 50 (4): 38-46 (2012)Selected Contributions on Multimedia Quality Evaluation.. EPFL, Switzerland, (2012)Complexity measurement and characterization of 360-degree content., , and . HVEI, Society for Imaging Science and Technology, (2019)Cross-lab study on preference of experience in 3DTV: Influence from display technology and test environment., , , , , and . QoMEX, page 46-47. IEEE, (2013)Measuring User Quality of Experience in Social VR systems.. AltMM@MM, page 25-26. ACM, (2018)