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Knowing What to Ask: A Bayesian Active Learning Approach to the Surveying Problem.

, , , and . AAAI, page 1396-1402. AAAI Press, (2017)

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Cooperative max games and agent failures., , and . AAMAS, page 29-36. IFAAMAS/ACM, (2014)Agent Failures in All-Pay Auctions., , , and . IEEE Intelligent Systems, 32 (1): 8-16 (2017)Computing the Banzhaf power index in network flow games., and . AAMAS, page 254. IFAAMAS, (2007)Incentives in effort games., and . AAMAS (3), page 1557-1560. IFAAMAS, (2008)Coalitional skill games., and . AAMAS (2), page 1023-1030. IFAAMAS, (2008)Building a personalized tourist attraction recommender system using crowdsourcing., , , , , , , and . AAMAS, page 1631-1632. IFAAMAS/ACM, (2014)Proof Systems and Transformation Games., , , and . MFCS, volume 6281 of Lecture Notes in Computer Science, page 78-89. Springer, (2010)Sketching Techniques for Collaborative Filtering., , and . IJCAI, page 2016-2021. (2009)Combining Tree-Search, Generative Models, and Nash Bargaining Concepts in Game-Theoretic Reinforcement Learning., , , , , , , , , and . CoRR, (2023)Sketching for Big Data Recommender Systems Using Fast Pseudo-random Fingerprints., and . ICALP (2), volume 7966 of Lecture Notes in Computer Science, page 459-471. Springer, (2013)