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Hitting the Target: Practices for Moving Toward Innovation Experiment Systems., , , , , , and . ICSOB, volume 210 of Lecture Notes in Business Information Processing, page 117-131. Springer, (2015)Testing methods for mobile game development a case study on user feedback in different development phases., , , , and . SeGAH, page 1-8. IEEE, (2018)Customer Involvement in Continuous Deployment: A Systematic Literature Review., , , , , , and . REFSQ, volume 9619 of Lecture Notes in Computer Science, page 249-265. Springer, (2016)Towards Continuous Customer Satisfaction and Experience Management: A Measurement Framework Design Case in Wireless B2B Industry., , , , , and . PROFES, volume 10027 of Lecture Notes in Computer Science, page 598-608. (2016)The CRUSOE Framework: A Holistic Approach to Analysing Prerequisites for Continuous Software Engineering., , , , , and . PROFES, volume 10027 of Lecture Notes in Computer Science, page 643-661. (2016)DevOps in practice: A multiple case study of five companies., , , , , , , , , and . Inf. Softw. Technol., (2019)Towards DevOps in the Embedded Systems Domain: Why is It So Hard?, , , , , , and . HICSS, page 5437-5446. IEEE Computer Society, (2016)Fenix: A Platform for Digital Partnering and Business Ecosystem Creation., , , , and . IT Prof., 21 (1): 74-81 (2019)Towards Customer-Centric Software Development: A Multiple-Case Study., , , , , , and . EUROMICRO-SEAA, page 9-17. IEEE Computer Society, (2015)