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Making Them Remember - Emotional Virtual Characters with Memory.

, , , and . IEEE Computer Graphics and Applications, 29 (2): 20-29 (2009)

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Intelligent virtual humans with autonomy and personality: State-of-the-art., and . Intell. Decis. Technol., 1 (1-2): 3-15 (2007)Towards episodic memory-based long-term affective interaction with a human-like robot., and . RO-MAN, page 452-457. IEEE, (2010)Making Them Remember - Emotional Virtual Characters with Memory., , , and . IEEE Computer Graphics and Applications, 29 (2): 20-29 (2009)Virtual Humans in Serious Games., and . CW, page 71-79. IEEE Computer Society, (2009)Building long-term relationships with virtual and robotic characters: the role of remembering., and . Vis. Comput., 28 (1): 87-97 (2012)Interacting with Emotion and Memory Enabled Virtual Characters and Social Robots., and . Modeling Machine Emotions for Realizing Intelligence, volume 1 of Smart Innovation, Systems and Technologies, Springer, (2010)Modeling emotions and memory for virtual characters and social robots.. University of Geneva, Switzerland, (2011)base-search.net (ftunivgeneve:oai:unige.ch:aou:unige:15710).Realistic Emotional Gaze and Head Behavior Generation Based on Arousal and Dominance Factors., , , and . MIG, volume 6459 of Lecture Notes in Computer Science, page 278-289. Springer, (2010)Towards an expressive virtual tutor: an implementation of a virtual tutor based on an empirical study of non-verbal behaviour., , , , , , , , and . SMVC@MM, page 39-44. ACM, (2010)Communicating with a virtual human or a skin-based robot head., , and . FG, page 1-6. IEEE Computer Society, (2008)