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Motion capture: capturing interaction between human and animal.

, and . Vis. Comput., 31 (3): 341-353 (2015)

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Essential Java 3D fast - developing 3D graphics applications in Java.. Essential series Springer, (2001)Investigation into Speech based Interaction for Virtual Environments., and . GAME-ON, ?, (2002)Managing organizational change, , and . McGraw-Hill, Boston, Mass. u.a., Internat. ed. edition, (2006)Creating Emotions by Characters Design for Computer Games., , , and . Edutainment, volume 3942 of Lecture Notes in Computer Science, page 638-647. Springer, (2006)Motion capture: capturing interaction between human and animal., and . Vis. Comput., 31 (3): 341-353 (2015)Spoken ObjectNet: A Bias-Controlled Spoken Caption Dataset., , , , and . Interspeech, page 3650-3654. ISCA, (2021)Co-ordination of Multi-agents Path Planning using Synchronous Near-Admissibility A* (SNA*) Algorithm., , and . GAME-ON, page 76-. ?, (2001)Real-Time Requirements for the Implementation of Speech-Controlled Artificial Actors., , and . CAPTECH, volume 1537 of Lecture Notes in Computer Science, page 187-198. Springer, (1998)Urban flood risk analysis for determining optimal flood protection levels based on digital terrain model and flood spreading model., , and . Vis. Comput., 26 (11): 1369-1381 (2010)REALISM : Reusable Elements for Animation using Local Integrated Simulation Models.. University of Sussex, UK, (1994)British Library, EThOS.