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Body Tracking in Healthcare

, , , , and . Synthesis Lectures on Assistive, Rehabilitative, and Health-Preserving Technologies Morgan & Claypool Publishers, (2016)

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Design and Implementation of a Low Cost Virtual Rugby Decision Making Interactive., and . AVR (1), volume 9768 of Lecture Notes in Computer Science, page 16-32. Springer, (2016)Designing games for older adults: an affordance based approach., , and . SeGAH, page 1-7. IEEE Computer Society, (2014)Moving with Beats and Loops: The Structure of Auditory Events and Sensorimotor Timing., and . CMMR, volume 8905 of Lecture Notes in Computer Science, page 204-217. Springer, (2013)Detecting Deceptive Movement in 1 vs. 1 Based on Global Body Displacement of a Rugby Player., , , and . Int. J. Virtual Real., 8 (4): 31-36 (2009)Using Virtual Reality to Analyze Sports Performance., , , , , and . IEEE Computer Graphics and Applications, 30 (2): 14-21 (2010)Players' Performance in Cross Generational Game Playing., and . JCSG, volume 10622 of Lecture Notes in Computer Science, page 170-182. Springer, (2017)Influence of the Graphical Levels of Detail of a Virtual Thrower on the Perception of the Movement., , , , , and . Presence Teleoperators Virtual Environ., 19 (3): 243-252 (2010)