Author of the publication

Gesturing with Tangible Interfaces for Mixed Reality.

, , and . Gesture Workshop, volume 2915 of Lecture Notes in Computer Science, page 399-408. Springer, (2003)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

O.G.R.E. - Open Gestures Recognition Engine, a Platform for Gesture-Based Communication and Interaction., , , and . Gesture Workshop, volume 3881 of Lecture Notes in Computer Science, page 129-132. Springer, (2005)From OPIMA to MPEG IPMP-X: A standard's history across R&D projects., , and . Signal Process. Image Commun., 20 (9-10): 972-994 (2005)Title of tutorial: Designing immersive VR systems: From bits to bolts., , , , , , and . VR, page 1-6. IEEE Computer Society, (2012)Interference Detection in Architectural Databases., , , , , and . Eurographics (Short Presentations), Eurographics Association, (1999)Developing games with Magic Playground: a gesture-based game engine., , , and . Advances in Computer Entertainment Technology, page 361-362. ACM, (2005)Designing Multi-projector VR Systems: From Bits to Bolts., , , , and . Eurographics (Tutorials), Eurographics Association, (2010)O.G.R.E. - Open Gestures Recognition Engine., , , and . SIBGRAPI, page 33-40. IEEE Computer Society, (2004)Modelling Cloth Buckling and Drape., , and . Eurographics (Short Presentations), Eurographics Association, (1998)Natural and tangible human-computer interfaces for augmented environments.. SIGDOC, page 181-182. ACM, (2008)mWorld: A Multiuser 3D Virtual Environment., , , , and . IEEE Computer Graphics and Applications, 17 (2): 55-65 (1997)