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Preface to the special issue on new achievements in pervasive and interactive multimedia systems and applications.

, , , , and . Multim. Tools Appl., 37 (3): 261-262 (2008)

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Online Gaming., , and . Encyclopedia of Multimedia, Springer, (2008)Middleware for Mobile Entertainment Computing., , and . The Handbook of Mobile Middleware, Auerbach Publications/CRC, (2006)Going realistic and optimal: A distributed multi-hop broadcast algorithm for vehicular safety., , and . Comput. Networks, 55 (10): 2504-2519 (2011)Sensing Pollution on Online Social Networks: A Transportation Perspective., , , , , and . Mob. Networks Appl., 21 (4): 688-707 (2016)TCP at last: reconsidering TCP's role for wireless entertainment centers at home., and . IEEE Trans. Consumer Electron., 56 (4): 2233-2240 (2010)Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures., , , and . IEEE Trans. Multim., 8 (4): 874-879 (2006)The art and craft of making the Tortellino: playing with a digital gesture recognizer for preparing pasta culinary recipes., , and . Comput. Entertain., 8 (4): 28:1-28:20 (2010)A Bayesian Analysis of the Inversion of the SARS-COV-2 Case Rate in the Countries of the 2020 European Football Championship., and . Future Internet, 13 (8): 212 (2021)A Groupware for Pigment Identification in Cultural Heritage., and . Int. J. Virtual Real., 8 (3): 51-56 (2009)MoKa: A Wireless Internet Application for Delivering Mobile Karaoke on UMTS Devices., , , , , and . Communications, Internet, and Information Technology, page 346-351. IASTED/ACTA Press, (2002)