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The Future of Tangible User Interfaces., , , , , и . CHI Extended Abstracts, ACM, (2019)Coding for Outdoor Play: a Coding Platform for Children to Invent and Enhance Outdoor Play Experiences., , , и . CHI, стр. 164. ACM, (2019)ExciteTray: developing an assistive technology to promote selffeeding among young children., , , , , , и . IDC, стр. 297-300. ACM, (2014)In-car game design for children: child vs. parent perspective., , , и . IDC, стр. 112-119. ACM, (2013)Introducing children to machine learning concepts through hands-on experience., , , и . IDC, стр. 563-568. ACM, (2018)Tangible interaction in parent-child collaboration: encouraging awareness and reflection., , , и . IDC, стр. 157-169. ACM, (2018)Connecting with kids: so what's new?, , , , , и . CHI Extended Abstracts, стр. 1172-1173. ACM, (2005)Tangible Collaboration: A Human-Centered Approach for Sharing Control With an Actuated-Interface., , , , и . CHI, стр. 507:1-507:13. ACM, (2022)Microbe-HCI: Introduction and Directions for Growth., , , , , , , , , и 7 other автор(ы). CHI Extended Abstracts, стр. 155:1-155:4. ACM, (2021)A Carryover Effect in HRI: Beyond Direct Social Effects in Human-Robot Interaction., , и . HRI, стр. 342-352. IEEE / ACM, (2022)