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A direct texture placement and editing interface., , , and . UIST, page 23-32. ACM, (2006)Extending 2D object arrangement with pressure-sensitive layering cues., and . UIST, page 87-90. ACM, (2008)Sandwiched Image Compression: Increasing the resolution and dynamic range of standard codecs., , , , , , and . PCS, page 175-179. IEEE, (2022)AR-ia: Volumetric Opera for Mobile Augmented Reality., , , , , , , , , and 19 other author(s). SIGGRAPH Asia XR, page 1-3. ACM, (2019)Deep Implicit Volume Compression., , , , , , , , , and 4 other author(s). CVPR, page 1290-1300. Computer Vision Foundation / IEEE, (2020)Real-time compression and streaming of 4D performances., , , , , , , , , and 2 other author(s). ACM Trans. Graph., 37 (6): 256 (2018)The need 4 speed in real-time dense visual tracking., , , , , , , , , and 5 other author(s). ACM Trans. Graph., 37 (6): 220 (2018)Deep relightable textures: volumetric performance capture with neural rendering., , , , , , , , , and 9 other author(s). ACM Trans. Graph., 39 (6): 259:1-259:21 (2020)Real-time stereo vision using semi-global matching on programmable graphics hardware., , , and . SIGGRAPH Sketches, page 89. ACM, (2006)Synthesis and Control on Large Scale Multi-Touch Sensing Displays., and . NIME, page 216-219. IRCAM - Centre Pompidou in collaboration with Sorbonne University, (2006)