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Six (Im)possible Things before Breakfast: Building-Blocks and Design-Principles for Wise Computing.

, , , , , , , , , , and . D&P@MoDELS, volume 1725 of CEUR Workshop Proceedings, page 94-100. CEUR-WS.org, (2016)

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Come, Let ' s Play: Scenario-Based Programming Using LSCs and the Play-Engine, and . (2003)InterPlay: Horizontal Scale-Up and Transition to Design in Scenario-Based Programming, , and . Software Engineering, IEEE Transactions on, 32 (7): 467--485 (2006)Scenario-based programming for mobile applications., , , , , and . MOBILESoft, page 161-172. ACM, (2016)Six (Im)possible Things before Breakfast: Building-Blocks and Design-Principles for Wise Computing., , , , , , , , , and 1 other author(s). D&P@MoDELS, volume 1725 of CEUR Workshop Proceedings, page 94-100. CEUR-WS.org, (2016)Smart Play-out of Behavioral Requirements., , , and . FMCAD, volume 2517 of Lecture Notes in Computer Science, page 378-398. Springer, (2002)First Steps Towards a Wise Development Environment for Behavioral Models., , , and . Int. J. Inf. Syst. Model. Des., 7 (3): 1-22 (2016)Wise Computing: Toward Endowing System Development with Proactive Wisdom., , , and . Computer, 51 (2): 14-26 (2018)Smart play-out., , , and . OOPSLA Companion, page 68-69. ACM, (2003)Multiple instances and symbolic variables in executable sequence charts., , and . OOPSLA, page 83-100. ACM, (2002)SIGPLAN Notices 37(11).InterPlay: Horizontal Scale-Up and Transition to Design in Scenario-Based Programming, , and . Software Engineering, IEEE Transactions on, 32 (7): 467--485 (2006)