Challenges in collaborative game design developing learning environments for creating games
M. Masuch, and M. Rüger. Proceedings of the 3rd Confernece on Creating, Connecting and Collaborating through Computing, 2005. (C5 2005), page 67-74. Cambridge, MA, (2005)
Abstract
We perform a general analysis of the game design process, the structure of digital games and investigate the requirements for the use of OpenCroquet as a platform for collaborative game design. Based on our experiences of using a Squeak/Tweak programming environment in many game projects and recently for teaching game design we derive properties of a learning environment for teaching game design in an OpenCroquet environment with a special focus on collaboration.
%0 Conference Paper
%1 citeulike:411221
%A Masuch, Maic
%A Rüger, Michael
%B Proceedings of the 3rd Confernece on Creating, Connecting and Collaborating through Computing, 2005. (C5 2005)
%C Cambridge, MA
%D 2005
%K collaborative crouquet design game learning mathgamespatterns mythesis squeak
%P 67-74
%T Challenges in collaborative game design developing learning environments for creating games
%U http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=1419790
%X We perform a general analysis of the game design process, the structure of digital games and investigate the requirements for the use of OpenCroquet as a platform for collaborative game design. Based on our experiences of using a Squeak/Tweak programming environment in many game projects and recently for teaching game design we derive properties of a learning environment for teaching game design in an OpenCroquet environment with a special focus on collaboration.
@inproceedings{citeulike:411221,
abstract = {We perform a general analysis of the game design process, the structure of digital games and investigate the requirements for the use of OpenCroquet as a platform for collaborative game design. Based on our experiences of using a Squeak/Tweak programming environment in many game projects and recently for teaching game design we derive properties of a learning environment for teaching game design in an OpenCroquet environment with a special focus on collaboration.},
added-at = {2008-05-30T04:26:53.000+0200},
address = {Cambridge, MA},
author = {Masuch, Maic and Rüger, Michael},
biburl = {https://www.bibsonomy.org/bibtex/27d179a4fa337a84c6b7b33e006987b54/yish},
booktitle = {Proceedings of the 3rd Confernece on Creating, Connecting and Collaborating through Computing, 2005. (C5 2005)},
citeulike-article-id = {411221},
interhash = {39081e2a141fcb5b32d6964988197e1c},
intrahash = {7d179a4fa337a84c6b7b33e006987b54},
keywords = {collaborative crouquet design game learning mathgamespatterns mythesis squeak},
pages = {67-74},
priority = {2},
timestamp = {2008-05-30T04:26:54.000+0200},
title = {Challenges in collaborative game design developing learning environments for creating games},
url = {http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=1419790},
year = 2005
}