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Efficient Collision Detection between 2D Polygons., , and . WSCG, page 191-198. (2004)Simplificación de Mallas con Tetra-trees aplicado a Entornos de Interacción con Dispositivos Hápticos., , , and . CEIG, page 265-268. Eurographics Association, (2008)Accurate Plant Modeling based on the Real Light Incidence., , , , and . VISIGRAPP (1: GRAPP), page 360-366. SciTePress, (2019)Web-based GIS application for real-time interaction of underground infrastructure through virtual reality., , , and . SIGSPATIAL/GIS, page 97:1-97:4. ACM, (2017)Towards a 3D GIS for Underground Infrastructure., , and . CEIG, page 83-87. Eurographics Association, (2016)Tests de inclusión punto en objeto basados en árboles de intervalos., , and . CEIG, page 57-64. Eurographics Association, (2009)Towards High Precission Digital Elevation Model., , and . WSCG (Posters), page 145-148. (2004)Semantic and Topological Representation of Building Interiors - An Overview., , and . GRAPP/IVAPP, page 169-174. SciTePress, (2012)Google Tango Outdoors. Augmented Reality for Underground Infrastructures., , and . CEIG, page 31-40. Eurographics Association, (2017)Direct Volume Rendering of Stack-Based Terrains., , and . CEIG, page 41-50. Eurographics Association, (2017)