Author of the publication

An Ontological Model to Blend Didactic Instruction and Collaborative Learning.

, , , and . CRIWG, volume 6969 of Lecture Notes in Computer Science, page 1-13. Springer, (2011)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Does gamification work for boys and girls?: An exploratory study with a virtual learning environment., , , , and . SAC, page 214-219. ACM, (2015)When Is It Best to Learn with All Worked Examples?, and . AIED, volume 6738 of Lecture Notes in Computer Science, page 222-229. Springer, (2011)An Ontological Model to Blend Didactic Instruction and Collaborative Learning., , , and . CRIWG, volume 6969 of Lecture Notes in Computer Science, page 1-13. Springer, (2011)Mineração de Dados Educacionais: Oportunidades para o Brasil., , and . Revista Brasileira de Informática na Educ., (2011)Tecnologias Educacionais Estereotipadas: Um desafio a ser enfrentado., , , , , , , , , and . Revista Brasileira de Informática na Educ., (2022)An Ontology Framework to Apply Gamification in CSCL Scenarios as Persuasive Technology., , and . Revista Brasileira de Informática na Educ., 24 (2): 67-76 (2016)Group Formation in CSCL: A Review of the State of the Art., , , and . HEFA, volume 832 of Communications in Computer and Information Science, page 71-88. Springer, (2017)Towards an Ontological Infrastructure for Content Modeling and Personalization., , , and . SMAP, page 107-112. IEEE, (2012)An object triple mapping system supporting detached objects: A performance and memory usage empirical comparison., , , , and . Eng. Appl. Artif. Intell., (2017)An approach for planning and deploying gamification concepts with social networks within educational contexts., , , , and . Int. J. Inf. Manag., (2019)