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Exergaming and rehabilitation: A methodology for the design of effective and safe therapeutic exergames., , , , and . Entertain. Comput., (2016)Intelligent Game Engine for Rehabilitation (IGER)., , , , and . IEEE Trans. Comput. Intell. AI Games, 8 (1): 43-55 (2016)Hand Rehabilitation and Telemonitoring through Smart Toys., , , , , and . Sensors, 19 (24): 5517 (2019)Usability Testing of Two Mini-Games and One Serious Game to Educate People About Genetics., , , , , and . pHealth, volume 261 of Studies in Health Technology and Informatics, page 82-87. IOS Press, (2019)An intelligent game engine for the at-home rehabilitation of stroke patients., , , and . SeGAH, page 1-8. IEEE Computer Society, (2013)Procedural constrained story generation based on Propp's and Fabula models., , , , and . SeGAH, page 1-8. IEEE, (2020)Self-adaptive games for rehabilitation at home., , , , and . CIG, page 179-186. IEEE, (2012)An integrated low-cost system for at-home rehabilitation., , , and . VSMM, page 553-556. IEEE, (2012)A cloud-based platform for effective supervision of autonomous home rehabilitation through exer-games., , , , , , , and . SeGAH, page 1-6. IEEE, (2018)Design, development and usability test of serious games related to genetics., , , , , , and . SeGAH, page 1-8. IEEE, (2018)