Author of the publication

Assessing the Effects of Open Models of Learning and Enjoyment in a Digital Learning Game.

, , , , , and . Int. J. Artif. Intell. Educ., 32 (1): 120-150 (2022)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

A Preliminary Look at MOOC-associated Facebook Groups: Prevalence, Geographic Representation, and Homophily., , , , and . L@S, page 205-208. ACM, (2016)"What's Your Name Again?": How Race and Gender Dynamics Impact Codesign Processes and Output., , , , , and . ACM Trans. Comput. Hum. Interact., 30 (6): 85:1-85:26 (December 2023)"They Just Don't Get It": Towards Social Technologies for Coping with Interpersonal Racism., , , and . Proc. ACM Hum. Comput. Interact., 4 (CSCW): 024:1-024:29 (2020)Virtual Economies: Threats and Risks., , , , and . Financial Cryptography, volume 4886 of Lecture Notes in Computer Science, page 239-244. Springer, (2007)Characterizing ELL Students' Behavior During MOOC Videos Using Content Type., , , , and . L@S, page 185-188. ACM, (2017)Sharing Multi-User VR Spaces., , , , , , , and . CHI PLAY (Companion), page 229-233. ACM, (2020)Fostering Equitable Help-Seeking for K-3 Students in Low Income and Rural Contexts., , , and . CHI, page 684:1-684:14. ACM, (2021)"I Would Like to Design": Black Girls Analyzing and Ideating Fair and Accountable AI., , , , , , and . CHI, page 452:1-452:14. ACM, (2023)Counterspace Games for BIWOC STEM Students., , , and . CHI Extended Abstracts, page 453:1-453:6. ACM, (2021)Towards Examining The Effects of Live Streaming an Educational Game., , and . CHI Extended Abstracts, page 235:1-235:6. ACM, (2021)