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Gesture with Meaning., and . IVA, volume 8108 of Lecture Notes in Computer Science, page 303-312. Springer, (2013)Reinforcement Learning for Adaptive Theory of Mind in the Sigma Cognitive Architecture., , and . AGI, volume 8598 of Lecture Notes in Computer Science, page 143-154. Springer, (2014)Encoding Theory of Mind in Character Design for Pedagogical Interactive Narrative., and . Adv. Human-Computer Interaction, (2014)Modeling appraisal in theory of mind reasoning., , and . Auton. Agents Multi Agent Syst., 20 (1): 14-31 (2010)Evaluating directorial control in a character-centric interactive narrative framework., , and . AAMAS, page 1289-1296. IFAAMAS, (2010)The Expressive Gaze Model: Using Gaze to Express Emotion., and . IEEE Computer Graphics and Applications, 30 (4): 62-73 (2010)Modeling Two-Player Games in the Sigma Graphical Cognitive Architecture., , , and . AGI, volume 7999 of Lecture Notes in Computer Science, page 98-108. Springer, (2013)MediaDoc: automated generation of multimedia explanatory presentations., and . ACM SIGSOFT Softw. Eng. Notes, 25 (1): 105 (2000)Integrating Story-Centric and Character-Centric Processes for Authoring Interactive Drama., , and . AIIDE, The AAAI Press, (2008)Self-deceptive decision making: normative and descriptive insights., , and . AAMAS (2), page 1113-1120. IFAAMAS, (2009)