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Human-robot Teaming for Rescue Missions: Team ViGIR's Approach to the 2013 DARPA Robotics Challenge Trials.

, , , , , , , , , and . J. Field Robotics, 32 (3): 352-377 (2015)

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Application of an Online Interactive Simulation Tool to Teach Engineering Concepts Using 3D Spatial Structures., , , and . Int. J. Web Based Learn. Teach. Technol., 9 (3): 18-36 (2014)Wayfinding techniques for multiScale virtual environments., , and . 3DUI, page 67-74. IEEE Computer Society, (2009)The effects of display fidelity, visual complexity, and task scope on spatial understanding of 3D graphs., , , , , and . Graphics Interface, page 25-32. Canadian Information Processing Society / ACM, (2013)Preserving Contextual Awareness during Selection of Moving Targets in Animated Stream Visualizations., , , and . AVI, page 28:1-28:9. ACM, (2020)Slice-n-Swipe: A free-hand gesture user interface for 3D point cloud annotation., , and . 3DUI, page 185-186. IEEE Computer Society, (2014)Building blocks: A novel metaphor for solving 3D puzzles., , , and . 3DUI, page 127-128. IEEE Computer Society, (2011)Collaborative navigation in virtual search and rescue., , , , and . 3DUI, page 187-188. IEEE Computer Society, (2012)Amplified Head Rotation in Virtual Reality and the Effects on 3D Search, Training Transfer, and Spatial Orientation., , , and . IEEE Trans. Vis. Comput. Graph., 23 (8): 1880-1895 (2017)Understanding touch selection accuracy on flat and hemispherical deformable surfaces., , and . Graphics Interface, page 197-204. Canadian Information Processing Society / ACM, (2013)Development of Walking Pattern Evaluation System for Hypogravity Simulation., , , , , , , and . EMBC, page 6285-6288. IEEE, (2006)