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Reconstructing Translucent Objects using Differentiable Rendering.

, , , , and . SIGGRAPH (Conference Paper Track), page 38:1-38:10. ACM, (2022)

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Interactive Rendering using the Render Cache., , and . Rendering Techniques, page 19-30. Springer, (1999)Fast Global Illumination Including Specular Effects., , and . Rendering Techniques, page 47-58. Springer, (2000)Visual Equivalence: an Object-based Approach to Image Quality., , , and . CIC, page 347-354. Society for Imaging Science and Technology, (2008)Density Estimation Techniques fro Global Illumination.. Cornell University, USA, (1998)A framework for realistic image synthesis., , , , , , , , , and . SIGGRAPH, page 477-494. ACM, (1997)Reconstructing Translucent Objects using Differentiable Rendering., , , , and . SIGGRAPH (Conference Paper Track), page 38:1-38:10. ACM, (2022)Global Illumination Using Local Linear Density Estimation., , , and . ACM Trans. Graph., 16 (3): 217-259 (1997)Microfacet Models for Refraction Through Rough Surfaces, , , and . Proceedings of the 18th Eurographics Conference on Rendering Techniques, page 195--206. Aire-la-Ville, Switzerland, Switzerland, Eurographics Association, (2007)Global Illumination via Density Estimation., , , , , and . Rendering Techniques, page 219-230. Springer, (1995)Virtual Spherical Lights for Many-Light Rendering of Glossy Scenes, , , and . ACM SIGGRAPH Asia 2009 papers, (2009)