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Automatic Group Formation in a MOOC Based on Students' Activity Criteria.

, , , , and . EC-TEL, volume 10474 of Lecture Notes in Computer Science, page 179-193. Springer, (2017)

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Making Learning Designs Happen in Distributed Learning Environments with GLUE!-PS., , , and . EC-TEL, volume 7563 of Lecture Notes in Computer Science, page 489-494. Springer, (2012)Automatic Group Formation in a MOOC Based on Students' Activity Criteria., , , , and . EC-TEL, volume 10474 of Lecture Notes in Computer Science, page 179-193. Springer, (2017)Learning Analytics with Google Classroom: Exploring the possibilities., , , and . TEEM, page 47:1-47:6. ACM, (2017)Coming Down to Earth: Helping Teachers Use 3D Virtual Worlds in Across-Spaces Learning Situations., , , , , and . J. Educ. Technol. Soc., 18 (1): 13-26 (2015)Integrating orchestration of ubiquitous and pervasive learning environments., , , , , , and . OZCHI, page 189-192. ACM, (2013)Supporting orchestration of CSCL scenarios in web-based Distributed Learning Environments., , , , , and . Comput. Educ., (2014)Toward Criteria-Based Automatic Group Formation in MOOCs., , , , and . EMOOCs-WIP, volume 1841 of CEUR Workshop Proceedings, page 83-88. CEUR-WS.org, (2017)How Gamification Is Being Implemented in MOOCs? A Systematic Literature Review., , , , and . EC-TEL, volume 10474 of Lecture Notes in Computer Science, page 441-447. Springer, (2017)Toward the Integration of Monitoring in the Orchestration of Across-spaces Learning Situations., , , , , and . CrossLAK, volume 1601 of CEUR Workshop Proceedings, page 15-21. CEUR-WS.org, (2016)GLUEPS-AR: A System for the Orchestration of Learning Situations across Spaces Using Augmented Reality., , , , , and . EC-TEL, volume 8095 of Lecture Notes in Computer Science, page 565-568. Springer, (2013)