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Learning Indoor Inverse Rendering with 3D Spatially-Varying Lighting.

, , , and . ICCV, page 12518-12527. IEEE, (2021)

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Towards Viewpoint Robustness in Bird's Eye View Segmentation., , , , , , , , and . ICCV, page 8481-8490. IEEE, (2023)Learning to Simulate Dynamic Environments With GameGAN., , , , and . CVPR, page 1228-1237. Computer Vision Foundation / IEEE, (2020)Emergent Road Rules In Multi-Agent Driving Environments., , , and . CoRR, (2020)Wolf: Captioning Everything with a World Summarization Framework., , , , , , , , , and 10 other author(s). CoRR, (2024)DriveGAN: Towards a Controllable High-Quality Neural Simulation., , , and . CVPR, page 5820-5829. Computer Vision Foundation / IEEE, (2021)Towards Optimal Strategies for Training Self-Driving Perception Models in Simulation., , and . NeurIPS, page 1686-1699. (2021)Trajeglish: Traffic Modeling as Next-Token Prediction., , and . ICLR, OpenReview.net, (2024)Lift, Splat, Shoot: Encoding Images from Arbitrary Camera Rigs by Implicitly Unprojecting to 3D., and . ECCV (14), volume 12359 of Lecture Notes in Computer Science, page 194-210. Springer, (2020)FastDraw: Addressing the Long Tail of Lane Detection by Adapting a Sequential Prediction Network.. CVPR Workshops, page 75-77. Computer Vision Foundation / IEEE, (2019)Emergent Road Rules In Multi-Agent Driving Environments., , , and . ICLR, OpenReview.net, (2021)