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AdapTable: Extending Reach over Large Tabletops through Flexible Multi-Display Configuration.

, , , and . ISS, page 213-225. ACM, (2018)

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Towards Guidelines for Touch Screen Design: Perception of Button Form and Extension., , , and . INTERACT, IOS Press, (2003)Towards Materials for Computational Heirlooms: Blockchains and Wristwatches., , , and . Conference on Designing Interactive Systems, page 703-717. ACM, (2018)Evaluating navigation methods for an AR system.. Designing Augmented Reality Environments, page 157-158. ACM, (2000)2D/3D Web Transitions: Methods and Techniques., , and . WEBIST, page 294-298. INSTICC Press, (2009)Usability and collaborative aspects of augmented reality.. Interactions, 11 (6): 11-15 (2004)SEMarbeta: mobile sketch-gesture-video remote support for car drivers., , , , , , and . AH, page 69-76. ACM, (2013)DGTS: Integrated Typing and Pointing., , , , , and . INTERACT (2), volume 5727 of Lecture Notes in Computer Science, page 232-235. Springer, (2009)360TourGuiding: Towards Virtual Reality Training for Tour Guiding., , , , , , and . MobileHCI (Adjunct), page 15:1-15:6. ACM, (2022)ChromaGlove: a wearable haptic feedback device for colour recognition., , , , , and . AH, page 219-220. ACM, (2015)Virtuality or Physicality? Supporting Memorization Through Augmented Reality Gamification., , , and . EICS (Companion), page 53-58. ACM, (2023)