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Message from the ISMAR 2020 Science and Technology Program Chairs and TVCG Guest Editors., , , and . ISMAR, page 1-2. IEEE, (2020)A Context-aware Interface for Immersive Sports Spectating., , , and . ISMAR Adjunct, page 605-610. IEEE, (2022)Message from the ISMAR 2019 Science and Technology Program Chairs and TVCG Guest Editors., , , and . IEEE Trans. Vis. Comput. Graph., 25 (11): 3050-3051 (2019)One-Step Out-of-Place Resetting for Redirected Walking in VR., , and . IEEE Trans. Vis. Comput. Graph., 29 (7): 3327-3339 (July 2023)Expert Sample Consensus Applied To Camera Localization for AR Sports Spectators., , , , and . IVCNZ, page 1-6. IEEE, (2021)Optimization of Target Objects for Natural Feature Tracking., , , , and . ICPR, page 3607-3610. IEEE Computer Society, (2010)Understanding AR inside and out - Part Two: expanding out and into the world., , , , and . SIGGRAPH Courses, page 13:1-13:243. ACM, (2020)CasualVRVideos: VR videos from casual stationary videos., , and . VRST, page 48:1-48:3. ACM, (2020)Neural Cameras: Learning Camera Characteristics for Coherent Mixed Reality Rendering., , , , , , , and . ISMAR, page 508-516. IEEE, (2021)PanoSynthVR: Toward Light-weight 360-Degree View Synthesis from a Single Panoramic Input., , , , and . ISMAR, page 584-592. IEEE, (2022)