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Towards a Top-View Detection of Body Parts in an Interactive Tabletop Environment

, , , , and . ARCS Workshops, page 135-146. (2012)

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Using a game controller for relaying deictic gestures in computer-mediated communication., , , and . Int. J. Hum. Comput. Stud., 69 (6): 362-374 (2011)Gamified E-Learning Technology for Live Musicians: Application Design and Performance Evaluation Criteria for Keyboarders., , and . JCSG, volume 14309 of Lecture Notes in Computer Science, page 20-35. Springer, (2023)3D Hexglyph Maps: An Immersive Analytics Technique Combining Hexbin Maps with Space-Time Cubes for Visualizing eSports Data., , and . GEM, page 1-6. IEEE, (2022)Three-dimensional Beans - creating Web content using 3D components in a 3D authoring environment., and . Web3D, page 69-74. ACM, (2000)Customizable interactions in 3D Web applications with meta beans., and . Web3D, page 127-134. ACM, (2001)Goal-Snapping: An Empirical Evaluation of Object Snapping in Tangible and Multi-Touch Interfaces., , , , , and . ARCS Workshops, volume P-200 of LNI, page 87-98. GI, (2012)Creating Mixed Reality Content: Problems, Concepts and Solutions., and . Computer Graphics International, page 444-451. IEEE Computer Society, (2004)FunPlogs - A Serious Puzzle Mini-game for Learning Fundamental Programming Principles Using Visual Scripting., , , , , and . ISVC (1), volume 11844 of Lecture Notes in Computer Science, page 494-504. Springer, (2019)Vispol: An Interactive Tabletop Graph Visualization for the Police., , , , and . MuC, page 63-72. Oldenbourg Verlag, (2012)Quest-centric Authoring of Stories, Quests, and Dialogues for Computer Game Modifications., , and . VISIGRAPP (2: HUCAPP), page 217-224. SCITEPRESS, (2022)