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Integration of a social robot and gamification in adult learning and effects on motivation, engagement and performance., , and . AI Soc., 39 (1): 369-388 (February 2024)The Influence of Visible Cables and Story Content on Perceived Autonomy in Social Human-Robot Interaction, , , and . Robotics, 12 (1): 3 (December 2022)The Handbook on Socially Interactive Agents – 20 Years of Research on Embodied Conversational Agents, Intelligent Virtual Agents, and Social Robotics, Volume 1: Methods, Behavior, Cognition, , and . ACM, (2021)Sozial interagierende Roboter in der Pflege, , , and . page 63-87. Springer, (2018)Social robots and gamification for technology supported learning: An empirical study on engagement and motivation, , , , , , and . Computers in Human Behavior, (August 2021)Augmented Reasoning in the Mirror World, and . 22nd ACM Conference on Virtual Reality Software and Technology (VRST 2016), page 313-314. ACM, (2016)Put that Away and Talk to Me - the Effects of Smartphone induced Ostracism while Interacting with an Intelligent Virtual Agent, , , , , , , , and . Proceedings of the 9th International Conference on Human-Agent Interaction 2021, ACM, (2021)Addressing Waste Separation With a Persuasive Augmented Reality App, , , and . Proceedings of the 24th International Conference on Mobile Human-Computer Interaction (MobileHCI '22), New York, NY, USA, Association for Computing Machinery, (2022)Modeling and Evaluating a Bayesian Network of Culture-dependent Behaviors, , and . International Conference on Culture and Computing, IEEE, (2015)(winner of the best paper award).Your New Friend NAO vs. Robot No. 783 - Effects of Personal or Impersonal Framing in a Robotic Storytelling Use Case, , and . Companion of the 2021 ACM/IEEE International Conference on Human-Robot Interaction (HRI 2021), ACM, (2021)