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Humanistic Oriental art created using automated computer processing and non-photorealistic rendering., , и . Comput. Graph., 31 (2): 280-291 (2007)Virtual reality and mixed reality for virtual learning environments., , , , и . Comput. Graph., 30 (1): 20-28 (2006)Sensory marketing in light of new technologies., , , , и . Advances in Computer Entertainment, стр. 53:1-53:4. ACM, (2015)An experimental study on the role of 3D sound in augmented reality environment., , , и . Interact. Comput., 16 (6): 1043-1068 (2004)Methods to develop a low cost laboratory olfactometer for multisensory, psychology, and neuroscience experiments., , , и . IECON, стр. 2882-2887. IEEE, (2017)Machines as an assistants for humans' creativity: A conceptual model., , и . IECON, стр. 3316-3321. IEEE, (2017)Mobile Computing with Personal Area Network and Human Power Generation., , , и . International Journal of Software Engineering and Knowledge Engineering, 15 (2): 169-176 (2005)Internet pajama., , и . Advances in Computer Entertainment Technology, стр. 102. ACM, (2006)DSP-Based Automated Error-Reducing Flux-Linkage-Measurement Method for Switched Reluctance Motors., и . IEEE Trans. Instrumentation and Measurement, 56 (6): 2245-2253 (2007)Liquid interface: a malleable, transient, direct-touch interface., , , , , и . Advances in Computer Entertainment Technology, стр. 45-48. ACM, (2010)