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Learning from Synthetic Point Cloud Data for Historical Buildings Semantic Segmentation.

, , , , and . ACM Journal on Computing and Cultural Heritage, 13 (4): 34:1-34:16 (2020)

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Advanced Interaction with Paintings by Augmented Reality and High Resolution Visualization: A Real Case Exhibition., , , , , and . AVR, volume 9254 of Lecture Notes in Computer Science, page 38-50. Springer, (2015)Using ICTs for the Improvement of Public Open Spaces: The Opportunity Offered by CyberParks Digital Tools., , , , and . CyberParks, volume 11380 of Lecture Notes in Computer Science, Springer, (2019)Mapping Chimu's settlements for conservation purposes using UAV and close range photogrammetry. The virtual reconstruction of Palacio Tschudi, Chan Chan, Peru.. Digit. Appl. Archaeol. Cult. Heritage, (2018)A Content Creation Tool for AR/VR Applications in Education: The ScoolAR Framework., , , , , and . AVR (2), volume 12243 of Lecture Notes in Computer Science, page 205-219. Springer, (2020)A Visual Attentive Model for Discovering Patterns in Eye-Tracking Data - A Proposal in Cultural Heritage., , , , and . Sensors, 20 (7): 2101 (2020)Augmented Reality Experience: From High-Resolution Acquisition to Real Time Augmented Contents., , , and . Adv. Multim., (2014)Comparing Mobile Laser Scanner and manual measurements for dendrometric variables estimation in a black pine (Pinus nigra Arn.) plantation., , , , , , and . Comput. Electron. Agric., (2022)A Method for Determining the Shape Similarity of Complex Three-Dimensional Structures to Aid Decay Restoration and Digitization Error Correction., , , , and . Inf., 13 (3): 145 (2022)Digital interaction with 3D archaeological artefacts: evaluating user's behaviours at different representation scales., , , , , and . Digit. Appl. Archaeol. Cult. Heritage, (2020)Tourism destination management using sentiment analysis and geo-location information: a deep learning approach., , , , , , and . J. Inf. Technol. Tour., 23 (2): 241-264 (2021)